Variable Guardian
Read the emotions of opponents to predict their moves! Each character has a different personality, which influences how they will strategize. Read their character design and facial expressions to get an edge in the fight!
Mecha fighting is a highly popular sport, and you’re trying to rise up the ranks and be the best mecha fighter there is. In order to get past the first step, you must win in a local competition and go through 3 rounds of challengers to make it to regionals.
RULES:
- Punch beats Shield, deal 1 damage
- Laser beats Punch --> deal 1 damage and gain 1 Health
- Shield beats Laser --> deal 3 damage (if against Laser)
- On a tie, no damage will occur
B-Games (Brent Goldstein): Programming, Game Design
Rainy Elephant Games: Art, Game Design
Game Design Document: https://docs.google.com/document/d/1qGcFI_Vuu4MNnUCPyKIhOfTVUd_wKiTVx3BCzQdaetw/...
Status | Prototype |
Platforms | HTML5 |
Authors | B-Games, Rainy Elephant Studios |
Genre | Strategy |
Made with | Unity |
Tags | 2D, Experimental, Game Boy, Game Design, Pixel Art, Short, Turn-based |
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